Reference Assets in Prompts
Use @references to include existing canvas assets in your prompts. Director analyzes the referenced assets and applies their style, content, or composition to new generations.
How @references work
When you reference an asset with @1, @2, etc., Director:
- Analyzes the referenced image — style, composition, colors, subject
- Applies that context to your new prompt
- Generates images that relate to or match the reference
Adding @references
Method 1: Type @ and number
- Start typing your prompt
- Type @ followed by the asset number (like @1)
- Director shows available assets to choose from
- Select the asset you want to reference
Method 2: Drag assets into prompt
- Write your prompt text
- Drag any asset from your canvas into the prompt input area
- The asset appears as a reference chip (like @3)
- Continue writing your prompt
Reference examples
Style matching
"A cat in the same style as @1"
Director analyzes image @1's artistic style and applies it to a cat image.
Composition reference
"Use the composition of @2 but with a sunset"
Keeps the layout and framing from @2, changes the content to a sunset.
Content combination
"Combine the character from @1 with the background from @3"
Takes elements from multiple references to create something new.
Color palette
"A forest using the color palette from @4"
Analyzes @4's colors and applies them to a forest scene.
Managing references
Visual reference chips
Referenced assets appear as small chips in your prompt:
- Asset thumbnail — Shows the referenced image
- Asset number — Like @1, @2, @3
- Remove button — X to delete the reference
Editing references
- Change numbers — Delete and re-add to reference different assets
- Multiple references — Use several in one prompt: "@1 and @3 style"
- Remove references — Click the X or use backspace after the chip
Reference validation
Director shows:
- ✅ Valid references — Asset exists and is accessible
- ❌ Unknown references — Asset was deleted or not found
Best practices
Effective reference prompts
✅ Be specific about what to reference:
- "Use the lighting from @2"
- "Character like @1 but in a different pose"
- "Same composition as @3"
✅ Combine references purposefully:
- "Character from @1 in the setting of @2"
- Mix styles from different eras or artists
Common mistakes
❌ Too many references — 1-3 work best, more can be confusing ❌ Vague references — "Like @1" doesn't specify what to copy ❌ Conflicting references — Completely different styles that don't mix well
Reference use cases
Building consistent characters
Create a character in @1, then reference it in multiple scenes:
- "@1 character walking down a street"
- "@1 character in a coffee shop"
- "Close-up of @1 character smiling"
Style exploration
Start with a style you like in @2:
- "Mountain landscape in @2 style"
- "Portrait photography like @2"
- "Abstract art inspired by @2"
Moodboard development
Reference multiple assets to build cohesive visuals:
- "Combine the mood of @1 with the setting of @3"
- "Use @2's color scheme in this interior design"
Troubleshooting
@reference shows "Unknown" The referenced asset was deleted or moved. Choose a different asset number.
References not affecting the result Try being more specific: instead of "like @1", say "using @1's lighting and composition."
Can't drag asset into prompt Make sure you're dragging onto the text input area, not just near it.
Too many reference chips cluttering prompt Remove unnecessary references—usually 1-2 strong references work better than many.
What's Next
- Switch prompting modes — Choose Enhanced or Raw prompting
- Generate better images — Master the complete workflow